Narrative Design
A compendium of my work as a Narrative Designer, 2020-2021
During my first year at The Sandbox I worked as the bridge between the Narrative Design and Level Design teams. I wrote a lot of dialogues and Quest Design Documents for most of the first season, and a base lore document that was then used to build on top of.
Aditionally I worked on Quest Design and narrative backgrounds for The Sandbox’s main factions: the Oracles, Scientists and Heroes. Each storyline should present the player with the key aspects and core motivations of the faction they chose and provide a compelling but light RPG experience.
Quest Design - Oracles Faction (Season 1)